<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Minecraft on starrysky的博客</title><link>https://blog.zhaoconglei.com/categories/minecraft/</link><description>Recent content in Minecraft on starrysky的博客</description><generator>Hugo</generator><language>zh-cn</language><lastBuildDate>Tue, 15 Sep 2026 20:50:09 +0800</lastBuildDate><atom:link href="https://blog.zhaoconglei.com/categories/minecraft/index.xml" rel="self" type="application/rss+xml"/><item><title>用 Python 将台湾真实地形导入 Minecraft 基岩版</title><link>https://blog.zhaoconglei.com/posts/minecraft/taiwan_map/</link><pubDate>Tue, 15 Sep 2026 20:50:09 +0800</pubDate><guid>https://blog.zhaoconglei.com/posts/minecraft/taiwan_map/</guid><description>从下载台湾高程数据开始，使用 Python 生成行为包，在 Minecraft 基岩版中创建带有山脉与海洋的台湾地图。</description></item><item><title>Minecraft 真实地形地图生成教程</title><link>https://blog.zhaoconglei.com/posts/minecraft/real-terrain/</link><pubDate>Tue, 15 Sep 2026 12:00:00 +0800</pubDate><guid>https://blog.zhaoconglei.com/posts/minecraft/real-terrain/</guid><description>从高程数据到方块世界：一篇用于演示 Markdown、图片和代码的简短笔记。</description></item></channel></rss>